Introduction My chosen non-profit organisation is LNK (Lives Not Knives), an organisation founded in 2007, based in London focusing on educating the youth between the ages of 9 and 21, steering them away from youth violence, gang culture and knife crime, whilst also supporting victims and their families that have been affected. Their campaign initially […]
Adapting for Web Development
Adapting the ForceFlix streaming app for tablet and web was taken into consideration early on in the research phase, where different competitors like Netflix, Prime TV and Disney+ were looked at and how they scale up and down and certain elements that change; such as the navigation bar and how to keep icons equally space […]
UI Prototyping for Mobile Application
The initial process of creating the Forceflix mobile prototype began with a set of duplicated UI wireframes as this provided the base skeletal structure of how the app would be laid out. Upon further research of the competitors, some elements were added and some were removed. The initial design stages heavily relied on the colour […]
User Flow & UI Wireframing
Using Figjam to create a user flow diagram was an essential part of the UI/UX design process for the ForceFlix companion app, It is an essential step to help visualise what is needed for a seamless and engaging user experience; while also working as a way for the designer to put themselves in the users […]
Design & Research
The main goal of this post is to gather thoughts, research and ideas surrounding the creation of a streaming service to expand the portfolio of products for the Star Wars cinematic universe, creating a streamline user experience and a clear and easy to understand user interface. Name:ForceFlix The Brief:Create a spin off Star Wars streaming […]
Design Portfolio
https://www.figma.com/file/zFGCiEYqFpk0Es011Wt80U/Tank-Festival?type=design&node-id=2%3A20&mode=design&t=nYnDZ3vnja4bHc9j-1
Development Log
Website Development Mid-fidelity designs and prototypes were made for the festival’s website using feedback from the initial low-fidelity prototypes and extensive research into user interface trends and laws. One of the biggest flaws in the low-fidelity prototype is the lack of alignment, Implementing a 14-column grid allowed the design to look more cohesive across each […]
UX/UI: Development Research Blog
Defining The Festival My Festival Idea: Tank Games Festival is a gaming E-sports event aimed to bring the online gaming world into a single place, A diverse range of hobbyists and professionals come together to share their love of gaming. Based at ExCel in London, spanning 3 days, The event will use multiple convention halls to […]
Cover Design
I took a completely different approaches with each of my cover designs, the design above is the cover I felt most appropriate as it feels to tie in with the double page spreads grid using the same flow line allowing it to feel consistent creating a clean and professional look. I opted for imagery for […]
Editorial Magazine Design
The very first step I took to creating my double page spreads were to create small wireframes on pencil and paper, based on visual research from magazines, I created 2 different layouts for each of my DPS. Even though the final spreads don’t fully resemble my sketches, it allowed me to gain a basic understanding […]